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	<title>LegacyItalia.it - T1.5 in Magic the Gathering &#187; Alara Reborn</title>
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		<title>Alara Reborn Spoiler</title>
		<link>http://www.legacyitalia.it/alara-reborn-spoiler.html</link>
		<comments>http://www.legacyitalia.it/alara-reborn-spoiler.html#comments</comments>
		<pubDate>Mon, 27 Apr 2009 13:15:02 +0000</pubDate>
		<dc:creator>shivanking</dc:creator>
				<category><![CDATA[Alara Reborn]]></category>

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		<description><![CDATA[E&#8217; finalmente disponibile lo spoiler completo di Alara Reborn, la nuova edizione di Magic the Gathering che conclude il blocco Shards of Alara.
Da notare il fatto che tutte le 145 carte dell&#8217;edizione sono multicolore:
Multicolor (145/)

Ardent Plea &#8211; 1WU
Enchantment (Uncommon)
Exalted
Cascade
Illus. Chippy
#1/145

Aven Mimeomancer &#8211; 1WU
Creature &#8211; Bird Wizard (Rare)
Flying
At the beginning of your upkeep, you may put [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.legacyitalia.it/wp-content/uploads/2009/04/meddling_mage.jpg"><img class="alignleft size-full wp-image-242" title="meddling_mage" src="http://www.legacyitalia.it/wp-content/uploads/2009/04/meddling_mage.jpg" alt="meddling_mage" width="65" height="65" /></a>E&#8217; finalmente disponibile lo spoiler completo di Alara Reborn, la nuova edizione di Magic the Gathering che conclude il blocco Shards of Alara.</p>
<p>Da notare il fatto che tutte le 145 carte dell&#8217;edizione sono multicolore:</p>
<h3>Multicolor (145/)</h3>
<p><a name="3206"></a></p>
<p><strong>Ardent Plea</strong> &#8211; 1WU<br />
Enchantment (Uncommon)<br />
Exalted<br />
Cascade<br />
Illus. Chippy<br />
#1/145</p>
<p><a name="3164"></a></p>
<p><strong>Aven Mimeomancer</strong> &#8211; 1WU<br />
Creature &#8211; Bird Wizard (Rare)<br />
Flying<br />
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying as long as it has a feather counter on it.<br />
3/1<br />
Illus. Jesper Ejsing<br />
#2/145</p>
<p><a name="3167"></a></p>
<p><strong>Ethercaste Knight</strong> &#8211; WU<br />
Artifact Creature &#8211; Human Knight (Common)<br />
Exalted<br />
1/3<br />
Illus. Steven Belledin<br />
#3/145</p>
<p><a name="3302"></a></p>
<p><strong>Ethersworn Shieldmage</strong> &#8211; 1WU<br />
Artifact Creature &#8211; Vedalken Wizard (Common)<br />
Flash<br />
When Ethersworn Shieldmage comes into play, prevent all damage that would be dealt to artifact creatures this turn.<br />
2/2<br />
#4/145</p>
<p><a name="3189"></a></p>
<p><strong>Fieldmist Borderpost</strong> &#8211; 1WU<br />
Artifact (Common)<br />
You may pay {1} and return a basic land you control to its owner&#8217;s hand rather than pay Fieldmist Borderpost&#8217;s mana cost.<br />
Fieldmist Borderpost comes into play tapped.<br />
{T}: Add {W} or {U} to your mana pool.<br />
Illus. Michael Bruinsma<br />
#5/145</p>
<p><a name="3202"></a></p>
<p><strong>Filigree Angel</strong> &#8211; 5WWU<br />
Artifact Creature &#8211; Angel (Rare)<br />
Flying<br />
When Filigree Angel comes into play, you gain 3 life for each artifact you control.<br />
4/4<br />
Illus. Richard Whitters<br />
#6/145</p>
<p><a name="3221"></a></p>
<p><strong>Glassdust Hulk</strong> &#8211; 3WU<br />
Artifact Creature &#8211; Golem (Common)<br />
Whenever another artifact comes into play under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn.<br />
Cycling {wu}<br />
3/4<br />
Illus. Franz Vohwinkel<br />
#7/145</p>
<p><a name="3180"></a></p>
<p><strong>Meddling Mage</strong> &#8211; WU<br />
Creature &#8211; Human Wizard (Rare)<br />
As Meddling Mage comes into play, name a nonland card.<br />
The named card can&#8217;t be played.<br />
<em>&#8220;This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder.&#8221;</em><br />
2/2<br />
Illus. Todd Lockwood<br />
#8/145</p>
<p><a name="3245"></a></p>
<p><strong>Offering to Asha</strong> &#8211; 2WU<br />
Instant (Common)<br />
Counter target spell unless its controller pays {4}. You gain 4 life.<br />
#9/145</p>
<p><a name="3225"></a></p>
<p><strong>Sanctum Plowbeast</strong> &#8211; 4WU<br />
Artifact Creature &#8211; Beast (Common)<br />
Defender<br />
Plainscycling {2}, islandcycling {2}<br />
3/6<br />
#10/145</p>
<p><a name="3260"></a></p>
<p><strong>Shield of the Righteous</strong> &#8211; WU<br />
Artifact &#8211; Equipment (Uncommon)<br />
Equipped creature gets +0/+2 and has vigilance.<br />
Whenever equipped creature blocks a creature, that creature doesn&#8217;t untap during its controller&#8217;s next untap step.<br />
Equip {2}<br />
Illus. David Palumbo<br />
#11/145</p>
<p><a name="3243"></a></p>
<p><strong>Sovereigns of Lost Alara</strong> &#8211; 4WU<br />
Creature &#8211; Spirit (Rare)<br />
Exalted <em>(Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)</em><br />
Whenever a creature you control attacks alone, you may search your library for an Aura card that could enchant that creature, put it into play attached to that creature, then shuffle your library.<br />
4/5<br />
#12/145</p>
<p><a name="3289"></a></p>
<p><strong>Stormcaller&#8217;s Boon</strong> &#8211; 2WU<br />
Enchantment (Common)<br />
Sacrifice Stormcaller&#8217;s Boon: Creatures you control gain flying until end of turn.<br />
Cascade<br />
#13/145</p>
<p><a name="3276"></a></p>
<p><strong>Talon Trooper</strong> &#8211; 1WU<br />
Creature &#8211; Bird Scout (Common)<br />
Flying<br />
<em>&#8220;The volcanic winds make a maze of the skies of Jund. If we mean to invade, we must first learn their invisible paths.&#8221;</em><br />
2/3<br />
#14/145</p>
<p><a name="3262"></a></p>
<p><strong>Unbender Tine</strong> &#8211; 2WU<br />
Artifact (Uncommon)<br />
{T}: Untap another target permanent.<br />
#15/145</p>
<p><a name="3232"></a></p>
<p><strong>Wall of Denial</strong> &#8211; 1WU<br />
Creature &#8211; Wall (Uncommon)<br />
Defender, flying, shroud<br />
0/8<br />
#16/145</p>
<p><a name="3300"></a></p>
<p><strong>Architects of Will</strong> &#8211; 2UB<br />
Artifact Creature &#8211; Human Wizard (Common)<br />
When Architects of Will comes into play, look at the top three cards of target player&#8217;s library, then put them back in any order.<br />
Cycling {ub}<br />
3/3<br />
#17/145</p>
<p><a name="3239"></a></p>
<p><strong>Brainbite</strong> &#8211; 2UB<br />
Sorcery (Common)<br />
Target opponent reveals his or her hand. You choose a card from it. That player discards that card.<br />
Draw a card.<br />
#18/145</p>
<p><a name="3258"></a></p>
<p><strong>Deny Reality</strong> &#8211; 3UB<br />
Sorcery (Common)<br />
Cascade<br />
Return target permanent to its owner&#8217;s hand.<br />
#19/145</p>
<p><a name="3256"></a></p>
<p><strong>Etherium Abomination</strong> &#8211; 3UB<br />
Artifact Creature &#8211; Horror (Common)<br />
Unearth {1}{U}{B}<br />
4/3<br />
#20/145</p>
<p><a name="3285"></a></p>
<p><strong>Illusory Demon</strong> &#8211; 1UB<br />
Creature &#8211; Demon Illusion (Uncommon)<br />
Flying<br />
When you play a spell, sacrifice Illusory Demon.<br />
4/3<br />
#21/145</p>
<p><a name="3218"></a></p>
<p><strong>Jhessian Zombies</strong> &#8211; 4UB<br />
Creature &#8211; Zombie Warrior (Common)<br />
Islandcycling {2}, swampcycling {2}<br />
Fear<br />
2/4<br />
#22/145</p>
<p><a name="3297"></a></p>
<p><strong>Kathari Remnant</strong> &#8211; 2UB<br />
Creature &#8211; Bird Skeleton (Uncommon)<br />
Flying<br />
{B}: Regenerate Kathari Remnant.<br />
Cascade<br />
0/1<br />
#23/145</p>
<p><a name="3200"></a></p>
<p><strong>Lich Lord of Unx</strong> &#8211; 1UB<br />
Creature &#8211; Zombie Wizard (Rare)<br />
{U}{B}, {T}: Put a 1/1 blue and black Zombie Wizard creature token into play.<br />
{U}{U}{B}{B}: Target player loses X life and puts the top X cards of his or her library into his or her graveyard, where X is the number of Zombies you control.<br />
2/2<br />
Illus. Dave Allsop<br />
#24/145</p>
<p><a name="3287"></a></p>
<p><strong>Mask of Riddles</strong> &#8211; UB<br />
Artifact &#8211; Equipment (Uncommon)<br />
Equipped creature has fear.<br />
Whenever equipped creature deals combat damage to a player, you may draw a card.<br />
Equip {2}<br />
#25/145</p>
<p><a name="3298"></a></p>
<p><strong>Mind Funeral</strong> &#8211; 1UB<br />
Sorcery (Uncommon)<br />
Target opponent reveals cards from the top of his or her library until four land cards are revealed. That player puts all cards revealed this way into his or her graveyard.<br />
#26/145</p>
<p><a name="3185"></a></p>
<p><strong>Mistvein Borderpost</strong> &#8211; 1UB<br />
Artifact (Common)<br />
You may pay {1} and return a basic land you control to its owner&#8217;s hand rather than pay Mistvein Borderpost&#8217;s mana cost.<br />
Mistvein Borderpost comes into play tapped.<br />
{T}: Add {U} or {B} to your mana pool.<br />
Illus. Pete Venters<br />
#27/145</p>
<p><a name="3173"></a></p>
<p><strong>Nemesis of Reason</strong> &#8211; 3UB<br />
Creature &#8211; Leviathan Horror (Rare)<br />
Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.<br />
3/7<br />
Illus. Mark Tedin<br />
#28/145</p>
<p><a name="3214"></a></p>
<p><strong>Soul Manipulation</strong> &#8211; 1UB<br />
Instant (Common)<br />
Choose one or both &#8211; Counter target creature spell; and/or return target creature card in your graveyard to your hand.<br />
#29/145</p>
<p><a name="3171"></a></p>
<p><strong>Soulquake</strong> &#8211; 3UUBB<br />
Sorcery (Rare)<br />
Return all creatures in play and all creature cards in graveyards to their owners&#8217; hands.<br />
Illus. Warren Mahy<br />
#30/145</p>
<p><a name="3183"></a></p>
<p><strong>Time Sieve</strong> &#8211; UB<br />
Artifact (Rare)<br />
{T}, Sacrifice five artifacts: Take an extra turn after this one.<br />
<em>&#8220;I pray that I am never considered useless or old.&#8221;<br />
-Sharuum the Hegemon</em><br />
Illus. Franz Vohwinkel<br />
#31/145</p>
<p><a name="3301"></a></p>
<p><strong>Vedalken Ghoul</strong> &#8211; UB<br />
Creature &#8211; Zombie Vedalken (Common)<br />
Whenever Vedalken Ghoul becomes blocked by a creature, that creature&#8217;s controller loses 4 life.<br />
1/1<br />
#32/145</p>
<p><a name="3286"></a></p>
<p><strong>Anathemancer</strong> &#8211; 1BR<br />
Creature &#8211; Zombie Wizard (Uncommon)<br />
When Anathemancer comes into play, it deals damage to target player equal to the number of nonbasic lands that player controls.<br />
Unearth {5}{B}{R}<br />
2/2<br />
#33/145</p>
<p><a name="3168"></a></p>
<p><strong>Bituminous Blast</strong> &#8211; 3BR<br />
Instant (Uncommon)<br />
Cascade <em>(When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)</em><br />
Bituminous Blast deals 4 damage to target creature.<br />
#34/145</p>
<p><a name="3238"></a></p>
<p><strong>Breath of Malfegor</strong> &#8211; 3BR<br />
Instant (Common)<br />
Breath of Malfegor deals 5 damage to each opponent.<br />
#35/145</p>
<p><a name="3254"></a></p>
<p><strong>Deathbringer Thoctar</strong> &#8211; 4BR<br />
Creature &#8211; Zombie Beast (Rare)<br />
Whenever another creature is put into a graveyard from play, you may put a +1/+1 counter on Deathbringer Thoctar.<br />
Remove a +1/+1 counter from Deathbringer Thoctar: Deathbringer Thoctar deals 1 damage to target creature or player.<br />
3/3<br />
Illus. Karl Kopinski<br />
#36/145</p>
<p><a name="3177"></a></p>
<p><strong>Defiler of Souls</strong> &#8211; 3BBR<br />
Creature &#8211; Demon (Mythic Rare)<br />
Flying<br />
At the beginning of each player&#8217;s upkeep, that player sacrifices a monocolored creature.<br />
<em>&#8220;Stray not into sin, lest you face the doorman of an insatiable tomb&#8221;<br />
-Prayer of Asha</em><br />
5/5<br />
Illus. Paul Bonner<br />
#37/145</p>
<p><a name="3290"></a></p>
<p><strong>Demonic Dread</strong> &#8211; 1BR<br />
Sorcery (Common)<br />
Cascade<br />
Target creature can&#8217;t block this turn.<br />
#38/145</p>
<p><a name="3275"></a></p>
<p><strong>Demonspine Whip</strong> &#8211; BR<br />
Artifact &#8211; Equipment (Uncommon)<br />
{X}: Equipped creature gets +X/+0 until end of turn.<br />
Equip {1}<br />
<em>Using a spine to break a slave&#8217;s back appeals to the Grixis sense of irony.</em><br />
#39/145</p>
<p><a name="3194"></a></p>
<p><strong>Igneous Pouncer</strong> &#8211; 4BR<br />
Creature &#8211; Elemental (Common)<br />
Haste<br />
Swampcycling {2}, mountaincycling {2}<br />
5/1<br />
Illus. Chippy<br />
#40/145</p>
<p><a name="3250"></a></p>
<p><strong>Kathari Bomber</strong> &#8211; 1BR<br />
Creature &#8211; Bird Shaman (Uncommon)<br />
Flying<br />
When Kathari Bomber deals combat damage to a player, put two 1/1 red Goblin creature tokens into play and sacrifice Kathari Bomber.<br />
Unearth {3}{B}{R}<br />
2/2<br />
#41/145</p>
<p><a name="3191"></a></p>
<p><strong>Lightning Reaver</strong> &#8211; 3BR<br />
Creature &#8211; Zombie Beast (Rare)<br />
Fear, haste<br />
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.<br />
At the end of your turn, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.<br />
3/3<br />
Illus. Cyril Van Der Haegen<br />
#42/145</p>
<p><a name="3219"></a></p>
<p><strong>Monstrous Carabid</strong> &#8211; 3BR<br />
Creature &#8211; Insect (Common)<br />
Monstrous Carabid attacks each turn if able.<br />
Cycling {br}<br />
4/4<br />
#43/145</p>
<p><a name="3208"></a></p>
<p><strong>Sanity Gnawers</strong> &#8211; 1BR<br />
Creature &#8211; Zombie Rat (Uncommon)<br />
When Sanity Gnawers comes into play, target opponent discards a card at random.<br />
1/1<br />
#44/145</p>
<p><a name="3248"></a></p>
<p><strong>Singe-Mind Ogre</strong> &#8211; 2BR<br />
Creature &#8211; Ogre Mutant (Common)<br />
When Singe-Mind Ogre comes into play, target player reveals a card at random from his or her hand. Singe-Mind Ogre deals damage to that player equal to that card&#8217;s converted mana cost.<br />
3/2<br />
#45/145</p>
<p><a name="3170"></a></p>
<p><strong>Terminate</strong> &#8211; BR<br />
Instant (Common)<br />
Destroy target creature. It can&#8217;t be regenerated.<br />
Illus. Wayne Reynolds<br />
#46/145</p>
<p><a name="3165"></a></p>
<p><strong>Thought Hemorrhage</strong> &#8211; 2BR<br />
Sorcery (Rare)<br />
Name a nonland card. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with that name revealed this way. Search that player&#8217;s graveyard, hand, and library for all cards with that name and remove them from the game. Then that player shuffles his or her library.<br />
Illus. Chippy<br />
#47/145</p>
<p><a name="3186"></a></p>
<p><strong>Veinfire Borderpost</strong> &#8211; 1BR<br />
Artifact (Common)<br />
You may pay {1} and return a basic land you control to its owner&#8217;s hand rather than pay Veinfire Borderpost&#8217;s mana cost.<br />
Veinfire Borderpost comes into play tapped.<br />
{T}: Add {B} or {R} to your mana pool.<br />
Illus. Ralph Horsley<br />
#48/145</p>
<p><a name="3181"></a></p>
<p><strong>Blitz Hellion</strong> &#8211; 3RG<br />
Creature &#8211; Hellion (Rare)<br />
Trample, haste<br />
At end of turn, Blitz Hellion&#8217;s owner shuffles it into his or her library.<br />
7/7<br />
Illus. Anthony S. Waters<br />
#49/145</p>
<p><a name="3201"></a></p>
<p><strong>Bloodbraid Elf</strong> &#8211; 2RG<br />
Creature &#8211; Elf Berserker (Uncommon)<br />
Haste<br />
Cascade <em>(When you play this spell, remove cards from the top of your library from the game until you reveal a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.<br />
3/2<br />
Illus. Dominick Domingo<br />
#50/145<br />
</em></p>
<p><em><a name="3212"></a></em></p>
<p><em><strong>Colossal Might</strong> &#8211; RG<br />
Instant (Common)<br />
Target creature gets +4/+2 and gains trample until end of turn.<br />
#51/145<br />
</em></p>
<p><em><a name="3274"></a></em></p>
<p><em><strong>Deadshot Minotaur</strong> &#8211; 3RG<br />
Creature &#8211; Minotaur (Common)<br />
When Deadshot Minotaur comes into play, it deals 3 damage to target creature with flying.<br />
Cycling {rg}<br />
3/4<br />
#52/145<br />
</em></p>
<p><em><a name="3162"></a></em></p>
<p><em><strong>Dragon Broodmother</strong> &#8211; 2RRRG<br />
Creature &#8211; Dragon (Mythic Rare)<br />
Flying<br />
At the beginning of each upkeep, put a 1/1 red and green Dragon creature token with flying and devour 2 into play. (As the token comes into play, you may sacrifice any number of creatures. It comes into play with twice that many +1/+1 counters on it.)<br />
4/4<br />
Illus. Jean-Sebastien Rossbach<br />
#53/145<br />
</em></p>
<p><em><a name="3187"></a></em></p>
<p><em><strong>Firewild Borderpost</strong> &#8211; 1RG<br />
Artifact (Common)<br />
You may pay {1} and return a basic land you control to its owner&#8217;s hand rather than pay Firewild Borderpost&#8217;s mana cost.<br />
Firewild Borderpost comes into play tapped.<br />
{T}: Add {R} or {G} to your mana pool.<br />
Illus. Jean-Sebastien Rossbach<br />
#54/145<br />
</em></p>
<p><em><a name="3252"></a></em></p>
<p><em><strong>Godtracker of Jund</strong> &#8211; 1RG<br />
Creature &#8211; Elf Shaman (Common)<br />
Whenever a creature with power 5 or greater comes into play under your control, put a +1/+1 counter on Godtracker of Jund.<br />
2/2<br />
#55/145<br />
</em></p>
<p><em><a name="3227"></a></em></p>
<p><em><strong>Gorger Wurm</strong> &#8211; 3RG<br />
Creature &#8211; Wurm (Common)<br />
Devour 1<br />
5/5<br />
#56/145<br />
</em></p>
<p><em><a name="3288"></a></em></p>
<p><em><strong>Mage Slayer</strong> &#8211; 1RG<br />
Artifact &#8211; Equipment (Uncommon)<br />
Whenever equipped creature attacks, it deals damage equal to its power to defending player.<br />
Equip {3}<br />
<em>&#8220;When the wielder is strong enough, any sword will do.&#8221;<br />
- Kresh the Bloodbraided</em><br />
#57/145<br />
</em></p>
<p><em><a name="3265"></a></em></p>
<p><em><strong>Predatory Advantage</strong> &#8211; 3RG<br />
Enchantment (Rare)<br />
At the end of each opponent&#8217;s turn, if that player didn&#8217;t play a creature spell this turn, put a 2/2 green Lizard creature token into play.<br />
#58/145<br />
</em></p>
<p><em><a name="3241"></a></em></p>
<p><em><strong>Rhox Brute</strong> &#8211; 2RG<br />
Creature &#8211; Rhino ?? (Common)<br />
<em>&#8220;This rhino came from my womb, okay? I birthed him, I nursed him, and darn it, I&#8217;ll be the only one who raises him!&#8221;</em><br />
4/4<br />
#59/145<br />
</em></p>
<p><em><a name="3160"></a></em></p>
<p><em><strong>Spellbreaker Behemoth</strong> &#8211; 1RGG<br />
Creature &#8211; Beast (Rare)<br />
Spellbreaker Behemoth can&#8217;t be countered.<br />
Creature spells you control with power 5 or greater can&#8217;t be countered.<br />
5/5<br />
Illus. Jason Chan<br />
#60/145<br />
</em></p>
<p><em><a name="3217"></a></em></p>
<p><em><strong>Valley Rannet</strong> &#8211; 4RG<br />
Creature &#8211; Beast (Common)<br />
Mountaincycling {2}, forestcycling {2}<br />
6/3<br />
#61/145<br />
</em></p>
<p><em><a name="3291"></a></em></p>
<p><em><strong>Vengeful Rebirth</strong> &#8211; 4RG<br />
Sorcery (Uncommon)<br />
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card&#8217;s converted mana cost to target creature or player.<br />
Remove Vengeful Rebirth from the game.<br />
#62/145<br />
</em></p>
<p><em><a name="3292"></a></em></p>
<p><em><strong>Violent Outburst</strong> &#8211; 1RG<br />
Instant (Common)<br />
Cascade<br />
Creatures you control get +1/+0 until end of turn.<br />
#63/145<br />
</em></p>
<p><em><a name="3284"></a></em></p>
<p><em><strong>Vithian Renegades</strong> &#8211; 1RG<br />
Creature &#8211; Human Shaman (Uncommon)<br />
When Vithian Renegades comes into play, destroy target artifact.<br />
3/2<br />
#64/145<br />
</em></p>
<p><em><a name="3222"></a></em></p>
<p><em><strong>Behemoth Sledge</strong> &#8211; 1GW<br />
Artifact &#8211; Equipment (Uncommon)<br />
Equipped creature gets +2/+2 and has lifelink and trample.<br />
Equip {3}<br />
<em>Those who worship the great gargantuans could hardly be expected to fight with subtle weapons.</em><br />
Illus. Steve Prescott<br />
#65/145<br />
</em></p>
<p><em><a name="3303"></a></em></p>
<p><em><strong>Captured Sunlight</strong> &#8211; 2GW<br />
Sorcery (Common)<br />
Cascade<br />
You gain 4 life.<br />
#66/145<br />
</em></p>
<p><em><a name="3229"></a></em></p>
<p><em><strong>Dauntless Escort</strong> &#8211; 1GW<br />
Creature &#8211; Rhox Soldier (Rare)<br />
Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.<br />
3/3<br />
#67/145<br />
</em></p>
<p><em><a name="3228"></a></em></p>
<p><em><strong>Enlisted Wurm</strong> &#8211; 4GW<br />
Creature &#8211; Wurm (Uncommon)<br />
Cascade<br />
5/5<br />
#68/145<br />
</em></p>
<p><em><a name="3246"></a></em></p>
<p><em><strong>Grizzled Leotau</strong> &#8211; GW<br />
Creature &#8211; Cat (Common)<br />
<em>There&#8217;s always going to be another mountain<br />
I&#8217;m always going to want to make it move<br />
Always going to be an uphill battle,<br />
Sometimes I&#8217;m gonna to have to lose,<br />
Ain&#8217;t about how fast I get there,<br />
Ain&#8217;t about what&#8217;s waiting on the other side<br />
It&#8217;s the climb</em><br />
1/5<br />
#69/145<br />
</em></p>
<p><em><a name="3161"></a></em></p>
<p><em><strong>Knight of New Alara</strong> &#8211; 2GW<br />
Creature &#8211; Human Knight (Rare)<br />
Each other multicolored creature you control gets +1/+1 for each of its colors.<br />
2/2<br />
Illus. David Palumbo<br />
#70/145<br />
</em></p>
<p><em><a name="3226"></a></em></p>
<p><em><strong>Knotvine Paladin</strong> &#8211; GW<br />
Creature &#8211; Human Knight (Rare)<br />
Whenever Knotvine Paladin attacks, it gets +1/+1 until end of turn for each untapped creature you control.<br />
2/2<br />
#71/145<br />
</em></p>
<p><em><a name="3270"></a></em></p>
<p><em><strong>Leonin Armorguard</strong> &#8211; 2GW<br />
Creature &#8211; Cat Soldier (Common)<br />
When Leonin Armorguard comes into play, creatures you control get +1/+1 until end of turn.<br />
3/3<br />
#72/145<br />
</em></p>
<p><em><a name="3198"></a></em></p>
<p><em><strong>Mycoid Shepherd</strong> &#8211; 1GGW<br />
Creature &#8211; Fungus (Rare)<br />
Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from play, you may gain 5 life.<br />
5/4<br />
Illus. Trevor Claxton<br />
#73/145<br />
</em></p>
<p><em><a name="3169"></a></em></p>
<p><em><strong>Pale Recluse</strong> &#8211; 4GW<br />
Creature &#8211; Spider (Common)<br />
Reach<br />
Forestcycling {2}, plainscycling {2} </em><br />
4/5<br />
#74/145</p>
<p><a name="3193"></a></p>
<p><strong>Qasali Pridemage</strong> &#8211; GW<br />
Creature &#8211; Cat Wizard (Common)<br />
Exalted<br />
{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.<br />
2/2<br />
Illus. Chris Rahn<br />
#75/145</p>
<p><a name="3230"></a></p>
<p><strong>Reborn Hope</strong> &#8211; GW<br />
Sorcery (Uncommon)<br />
Return target multicolored card from your graveyard to your hand.<br />
#76/145</p>
<p><a name="3283"></a></p>
<p><strong>Sigil Captain</strong> &#8211; 1GWW<br />
Creature &#8211; Rhino Soldier (Uncommon)<br />
Whenever a creature comes into play under your control, if that creature is 1/1, put two +1/+1 counters on it.<br />
3/3<br />
#77/145</p>
<p><a name="3261"></a></p>
<p><strong>Sigil of the Nayan Gods</strong> &#8211; 1GW<br />
Enchantment &#8211; Aura (Common)<br />
Enchant creature<br />
Enchanted creature gets +1/+1 for each creature you control.<br />
Cycling {gw}<br />
<em>As the elves learned the hymns of angels, the knights learned the roars of the titans.</em><br />
Illus. Warren Mahy<br />
#78/145</p>
<p><a name="3237"></a></p>
<p><strong>Sigiled Behemoth</strong> &#8211; 4GW<br />
Creature &#8211; Beast (Common)<br />
Exalted<br />
5/4<br />
#79/145</p>
<p><a name="3188"></a></p>
<p><strong>Wildfield Borderpost</strong> &#8211; 1GW<br />
Artifact (Common)<br />
You may pay {1} and return a basic land you control to its owner&#8217;s hand rather than pay Wildfield Borderpost&#8217;s mana cost.<br />
Wildfield Borderpost comes into play tapped.<br />
{T}: Add {G} or {W} to your mana pool.<br />
Illus. Zoltan Boros &amp; Gabor Szikszai<br />
#80/145</p>
<p><a name="3266"></a></p>
<p><strong>Identity Crisis</strong> &#8211; 2WWBB<br />
Sorcery (Rare)<br />
Remove all cards in target player&#8217;s hand and graveyard from the game.<br />
#81/145</p>
<p><a name="3220"></a></p>
<p><strong>Necromancer&#8217;s Covenant</strong> &#8211; 3WBB<br />
Enchantment (Rare)<br />
When Necromancer&#8217;s Covenant comes into play, remove all creature cards in target player&#8217;s graveyard from the game, then put a 2/2 black Zombie creature token into play for each card removed this way.<br />
Zombies you control have lifelink.<br />
Illus. Thomas M. Baxa<br />
#82/145</p>
<p><a name="3259"></a></p>
<p><strong>Tainted Sigil</strong> &#8211; 1WB<br />
Artifact (Uncommon)<br />
{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. <em>(Damage causes loss of life.)</em><br />
<em>Sigils corrupted by outsiders do not lose their power, only their purity.</em><br />
Illus. Chippy<br />
#83/145</p>
<p><a name="3269"></a></p>
<p><strong>Vectis Dominator</strong> &#8211; 1WB<br />
Artifact Creature &#8211; Human Wizard (Common)<br />
{T}: Tap target creature unless its controller pays 2 life.<br />
0/2<br />
#84/145</p>
<p><a name="3231"></a></p>
<p><strong>Zealous Persecution</strong> &#8211; WB<br />
Instant (Uncommon)<br />
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.<br />
#85/145</p>
<p><a name="3268"></a></p>
<p><strong>Cloven Casting</strong> &#8211; 5UR<br />
Enchantment (Rare)<br />
Whenever you play a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.<br />
#86/145</p>
<p><a name="3249"></a></p>
<p><strong>Double Negative</strong> &#8211; UUR<br />
Instant (Uncommon)<br />
Counter up to two target spells.<br />
#87/145</p>
<p><a name="3271"></a></p>
<p><strong>Magefire Wings</strong> &#8211; UR<br />
Enchantment &#8211; Aura (Common)<br />
Enchant creature<br />
Enchanted creature gets +2/+0 and has flying.<br />
#88/145</p>
<p><a name="3282"></a></p>
<p><strong>Skyclaw Thrash</strong> &#8211; 3UR<br />
Artifact Creature &#8211; Viashino Warrior (Uncommon)<br />
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.<br />
4/4<br />
#89/145</p>
<p><a name="3174"></a></p>
<p><strong>Spellbound Dragon</strong> &#8211; 3UR<br />
Creature &#8211; Dragon (Rare)<br />
Flying.<br />
Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card&#8217;s converted mana cost.<br />
3/5<br />
Illus. Jesper Ejsing<br />
#90/145</p>
<p><a name="3190"></a></p>
<p><strong>Lord of Extinction</strong> &#8211; 3BG<br />
Creature &#8211; Elemental (Mythic Rare)<br />
Lord of Extinction&#8217;s power and toughness are each equal to the number of cards in all graveyards.<br />
*/*<br />
Illus. Izzy<br />
#91/145</p>
<p><a name="3184"></a></p>
<p><strong>Maelstrom Pulse</strong> &#8211; 1BG<br />
Sorcery (Rare)<br />
Destroy target nonland permanent and all permanents with the same name as that permanent.<br />
Illus. Anthony Francisco<br />
#92/145</p>
<p><a name="3240"></a></p>
<p><strong>Marrow Chomper</strong> &#8211; 3BG<br />
Creature &#8211; Zombie Lizard (Uncommon)<br />
Devour 2<br />
When Marrow Chomper comes into play, you gain 2 life for each creature it devoured.<br />
3/3<br />
#93/145</p>
<p><a name="3264"></a></p>
<p><strong>Morbid Bloom</strong> &#8211; 4BG<br />
Sorcery (Uncommon)<br />
Remove target creature card in a graveyard from the game, then put X 1/1 green Saproling creature tokens into play, where X is the removed card&#8217;s toughness.<br />
#94/145</p>
<p><a name="3215"></a></p>
<p><strong>Putrid Leech</strong> &#8211; BG<br />
Creature &#8211; Zombie Leech (Common)<br />
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Play this ability only once each turn.<br />
2/2<br />
#95/145</p>
<p><a name="3207"></a></p>
<p><strong>Cerodon Yearling</strong> &#8211; RW<br />
Creature &#8211; Beast (Common)<br />
Vigilance, haste<br />
2/2<br />
#96/145</p>
<p><a name="3257"></a></p>
<p><strong>Fight to the Death</strong> &#8211; RW<br />
Instant (Rare)<br />
Destroy all blocking creatures and all blocked creatures.<br />
#97/145</p>
<p><a name="3199"></a></p>
<p><strong>Glory of Warfare</strong> &#8211; 2RW<br />
Enchantment (Rare)<br />
As long as it&#8217;s your turn, creatures you control get +2/+0.<br />
As long as it&#8217;s not your turn, creatures you control get +0/+2.<br />
Illus. Parente<br />
#98/145</p>
<p><a name="3213"></a></p>
<p><strong>Intimidation Bolt</strong> &#8211; 1RW<br />
Instant (Uncommon)<br />
Intimidation Bolt deals 3 damage to target creature. Other creatures can&#8217;t attack this turn.<br />
#99/145</p>
<p><a name="3267"></a></p>
<p><strong>Stun Sniper</strong> &#8211; RW<br />
Creature &#8211; Human Archer (Uncommon)<br />
{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.<br />
1/1<br />
#100/145</p>
<p><a name="3242"></a></p>
<p><strong>Lorescale Coatl</strong> &#8211; 1GU<br />
Creature &#8211; Snake (Uncommon)<br />
Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.<br />
2/2<br />
#101/145</p>
<p><a name="3263"></a></p>
<p><strong>Nulltread Gargantuan</strong> &#8211; 1GU<br />
Creature &#8211; Beast (Uncommon)<br />
When Nulltread Gargantuan comes into play, put a creature you control on top of its owner&#8217;s library.<br />
5/6<br />
#102/145</p>
<p><a name="3166"></a></p>
<p><strong>Sages of the Anima</strong> &#8211; 3GU<br />
Creature &#8211; Elf Wizard (Rare)<br />
If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.<br />
3/4<br />
Illus. Kev Walker<br />
#103/145</p>
<p><a name="3251"></a></p>
<p><strong>Vedalken Heretic</strong> &#8211; GU<br />
Creature &#8211; Vedalken Rogue (Rare)<br />
Whenever Vedalken Heretic deals damage to an opponent, you may draw a card.<br />
1/1<br />
#104/145</p>
<p><a name="3255"></a></p>
<p><strong>Winged Coatl</strong> &#8211; 1GU<br />
Creature &#8211; Snake (Common)<br />
Flash<br />
Flying, deathtouch<br />
1/1<br />
#105/145</p>
<p><a name="3192"></a></p>
<p><strong>Enigma Sphinx</strong> &#8211; 4WUB<br />
Artifact Creature &#8211; Sphinx (Rare)<br />
Flying<br />
When Enigma Sphinx is put into your graveyard from play, put it into your library third from the top.<br />
Cascade <em>(When you play this spell, remove cards from the top of your library from the game until your reveal a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)</em><br />
5/4<br />
Illus. Chris Rahn<br />
#106/145</p>
<p><a name="3304"></a></p>
<p><strong>Esper Sojourners</strong> &#8211; WUB<br />
Artifact Creature &#8211; Human Wizard? (Common)<br />
When you cycle Esper Sojourners or it&#8217;s put into a graveyard from play, you may tap or untap target permanent.<br />
Cycling {2}{U}<br />
2/3<br />
#107/145</p>
<p><a name="3278"></a></p>
<p><strong>Etherwrought Page</strong> &#8211; 1WUB<br />
Artifact (Uncommon)<br />
At the beginning of your upkeep, choose one &#8211; You gain 2 life; or look at the top card of your library, then you may put that card into your graveyard; or each opponent loses 1 life.<br />
<em>An unbound page is a riddle, free of cover and of context, a favorite of the hegemon.</em><br />
Illus. Howard Lyon<br />
#108/145</p>
<p><a name="3203"></a></p>
<p><strong>Sen Triplets</strong> &#8211; 2WUB<br />
Legendary Artifact Creature &#8211; Human Wizard (Mythic Rare)<br />
At the beginning of your upkeep, choose target opponent. This turn, that player can&#8217;t play spells or activated abilities and plays with his or her hand revealed. You can play cards from that player&#8217;s hand this turn.<br />
<em>They are the masters of your mind.</em><br />
3/3<br />
Illus. Greg Staples<br />
#109/145</p>
<p><a name="3176"></a></p>
<p><strong>Sphinx of the Steel Wind</strong> &#8211; 5WUB<br />
Artifact Creature &#8211; Sphinx (Mythic Rare)<br />
Flying, first strike, vigilance, lifelink, protection from red and from green<br />
<em>No one has properly answered her favorite riddle: &#8220;Why should I spare your life?&#8221;</em><br />
6/6<br />
Illus. Kev Walker<br />
#110/145</p>
<p><a name="3277"></a></p>
<p><strong>Drastic Revelation</strong> &#8211; 2UBR<br />
Sorcery (Uncommon)<br />
Discard your hand. Draw seven cards, then discard three cards at random.<br />
<em>Every disaster holds mystery, for lack of sane witness.</em><br />
#111/145</p>
<p><a name="3299"></a></p>
<p><strong>Grixis Sojourners</strong> &#8211; 1UBR<br />
Creature &#8211; Zombie Ogre (Common)<br />
When you cycle Grixis Sojourners or it&#8217;s put into a graveyard from play, you may remove target card in a graveyard from the game.<br />
Cycling {2}{B}<br />
4/3<br />
#112/145</p>
<p><a name="3182"></a></p>
<p><strong>Thraximundar</strong> &#8211; 4UBR<br />
Legendary Creature &#8211; Zombie Assassin (Mythic Rare)<br />
Haste<br />
Whenever Thraximundar attacks, defending player sacrifices a creature.<br />
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.<br />
6/6<br />
Illus. Raymond Swanland<br />
#113/145</p>
<p><a name="3175"></a></p>
<p><strong>Unscythe, Killer of Kings</strong> &#8211; UBBR<br />
Legendary Artifact &#8211; Equipment (Rare)<br />
Equipped creature gets +3/+3 and has first strike.<br />
Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, you may remove that card from the game. If you do, put a 2/2 black Zombie creature token into play.<br />
Equip {2}<br />
Illus. Karl Kopinski<br />
#114/145</p>
<p><a name="3296"></a></p>
<p><strong>Dragon Appeasement</strong> &#8211; 3BRG<br />
Enchantment (Uncommon)<br />
Skip your draw step.<br />
Whenever you sacrifice a creature, you may draw a card.<br />
#115/145</p>
<p><a name="3295"></a></p>
<p><strong>Jund Sojourners</strong> &#8211; BRG<br />
Creature &#8211; Viashino Warrior (Common)<br />
When you cycle Jund Sojourners or it&#8217;s put into a graveyard from play, Jund Sojourners deals 1 damage to target creature or player.<br />
Cylcling {2}{R}<br />
3/2<br />
#116/145</p>
<p><a name="3247"></a></p>
<p><strong>Karrthus, Tyrant of Jund</strong> &#8211; 4BRG<br />
Legendary Creature &#8211; Dragon (Mythic Rare)<br />
Flying, haste<br />
When Karrthus, Tyrant of Jund comes into play, gain control of all Dragon creatures in play and untap them.<br />
Dragon creatures you control have haste.<br />
7/7<br />
#117/145</p>
<p><a name="3179"></a></p>
<p><strong>Lavalanche</strong> &#8211; XBRG<br />
Sorcery (Rare)<br />
Lavalanche deals X damage to target player and each creature he or she controls.<br />
<em>Alara&#8217;s burning blood cannot be contained by mere earth and stone.</em><br />
Illus. Steve Argyle<br />
#118/145</p>
<p><a name="3204"></a></p>
<p><strong>Madrush Cyclops</strong> &#8211; 1BRG<br />
Creature &#8211; Cyclops Warrior (Rare)<br />
Creatures you control have haste.<br />
<em>Death comes in the blink of an eye.</em><br />
3/4<br />
Illus. Wayne Reynolds<br />
#119/145</p>
<p><a name="3281"></a></p>
<p><strong>Gloryscale Viashino</strong> &#8211; 1RGW<br />
Creature &#8211; Viashino Soldier (Uncommon)<br />
Whenever you play a multicolored spell, Gloryscale Viashino gets +3/+3 until end of turn.<br />
3/3<br />
#120/145</p>
<p><a name="3210"></a></p>
<p><strong>Mayael&#8217;s Aria</strong> &#8211; RGW<br />
Enchantment (Rare)<br />
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.<br />
<em>Some songs soothe the savage beast.<br />
Mayael&#8217;s song emboldens them.</em><br />
#121/145</p>
<p><a name="3224"></a></p>
<p><strong>Naya Sojourners</strong> &#8211; 2RGW<br />
Creature &#8211; Elf Shaman (Common)<br />
When you cycle Naya Sojourners or it&#8217;s put into a graveyard from play, put a +1/+1 counter on target creature<br />
Cycling {2}{G}<br />
<em>The elves had entered a land like an open grave &#8211; an act of fortitude or folly?</em><br />
5/3<br />
#122/145</p>
<p><a name="3197"></a></p>
<p><strong>Retaliator Griffin</strong> &#8211; 1RGW<br />
Creature &#8211; Griffin (Rare)<br />
Flying<br />
Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.<br />
2/2<br />
Illus. Jesper Ejsing<br />
#123/145</p>
<p><a name="3195"></a></p>
<p><strong>Uril, the Miststalker</strong> &#8211; 2RGW<br />
Legendary Creature &#8211; Beast (Mythic Rare)<br />
Uril, the Miststalker can&#8217;t be the target of spells or abilities your opponents control.<br />
Uril gets +2/+2 for each Aura attached to it.<br />
5/5<br />
Illus. Jaime Jones<br />
#124/145</p>
<p><a name="3253"></a></p>
<p><strong>Bant Sojourners</strong> &#8211; 1GWU<br />
Creature &#8211; Human Soldier (Common)<br />
When you cycle Bant Sojourners or it&#8217;s put into a graveyard from play, you may put a 1/1 white Soldier creature token into play.<br />
Cycling {2}{W}<br />
<em>&#8220;We must spread Bant&#8217;s light before we are shadowed over.&#8221;</em><br />
2/4<br />
Illus. John Avon<br />
#125/145</p>
<p><a name="3205"></a></p>
<p><strong>Finest Hour</strong> &#8211; 2GWU<br />
Enchantment (Rare)<br />
Exalted<br />
Whenever a creature you control attacks alone, if its the first combat phase of the turn, untap that creature. After this phase, there is an additional combat phase.<br />
Illus. Michael Komarck<br />
#126/145</p>
<p><a name="3272"></a></p>
<p><strong>Flurry of Wings</strong> &#8211; GWU<br />
Instant (Uncommon)<br />
Put X 1/1 white Bird Soldier creature tokens with flying into play, where X is the number of attacking creatures.<br />
#127/145</p>
<p><a name="3178"></a></p>
<p><strong>Jenara, Asura of War</strong> &#8211; GWU<br />
Legendary Creature &#8211; Angel (Mythic Rare)<br />
Flying<br />
{1}{W}: Put a +1/+1 counter on Jenara, Asura of War.<br />
<em>Wounded soldiers looked up, grateful for her appearance. But she passed over them, her eyes firmly on their foe.</em><br />
3/3<br />
Illus. Chris Rahn<br />
#128/145</p>
<p><a name="3244"></a></p>
<p><strong>Wargate</strong> &#8211; XGWU<br />
Sorcery (Rare)<br />
Search your library for a permanent card with converted mana cost X or less and put it into play. Then shuffle your library.<br />
#129/145</p>
<p><a name="3223"></a></p>
<p><strong>Maelstrom Nexus</strong> &#8211; WUBRG<br />
Enchantment (Mythic Rare)<br />
The first spell you play each turn has cascade.<br />
#130/145</p>
<p><a name="3294"></a></p>
<p><strong>Arsenal Thresher</strong> &#8211; 2{wb}U<br />
Artifact Creature &#8211; Construct (Common)<br />
As Arsenal Thresher comes into play, you may reveal any number of other artifact cards from your hand. Arsenal Thresher comes into play with a +1/+1 counter on it for each card revealed this way.<br />
2/2<br />
#131/145</p>
<p><a name="3234"></a></p>
<p><strong>Esper Stormblade</strong> &#8211; {wb}U<br />
Artifact Creature &#8211; Vedalken Wizard (Common)<br />
As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.<br />
2/1<br />
#132/145</p>
<p><a name="3280"></a></p>
<p><strong>Thopter Foundry</strong> &#8211; {wb}U<br />
Artifact (Uncommon)<br />
{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying into play. You gain 1 life.<br />
#133/145</p>
<p><a name="3233"></a></p>
<p><strong>Grixis Grimblade</strong> &#8211; {ru}B<br />
Creature &#8211; Zombie Warrior (Common)<br />
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch.<br />
2/1<br />
#134/145</p>
<p><a name="3273"></a></p>
<p><strong>Sewn-Eye Drake</strong> &#8211; 2{ur}B<br />
Creature &#8211; Zombie Drake (Common)<br />
Flying, haste<br />
3/1<br />
#135/145</p>
<p><a name="3216"></a></p>
<p><strong>Slave of Bolas</strong> &#8211; 3{ru}B<br />
Sorcery (Uncommon)<br />
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at end of turn.<br />
<em>For Nicol Bolas, there&#8217;s no difference between servants and victims</em><br />
#136/145</p>
<p><a name="3196"></a></p>
<p><strong>Giant Ambush Beetle</strong> &#8211; 3{bg}R<br />
Creature &#8211; Insect (Uncommon)<br />
Haste<br />
When Giant Ambush Beetle comes into play, you may have target creature block it this turn if able.<br />
4/3<br />
Illus. Carl Critchlow<br />
#137/145</p>
<p><a name="3172"></a></p>
<p><strong>Jund Hackblade</strong> &#8211; {BG}R<br />
Creature &#8211; Goblin Berserker (Common)<br />
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.<br />
2/1<br />
Illus. Dan Dos Santos<br />
#138/145</p>
<p><a name="3293"></a></p>
<p><strong>Sangrite Backlash</strong> &#8211; {bg}R<br />
Enchantment &#8211; Aura (Common)<br />
Enchant creature<br />
Enchanted creature gets +3/-3.<br />
#139/145</p>
<p><a name="3163"></a></p>
<p><strong>Marisi&#8217;s Twinclaws</strong> &#8211; 2{rw}G<br />
Creature &#8211; Cat Warrior (Uncommon)<br />
Double strike<br />
2/4<br />
Illus. Izzy<br />
#140/145</p>
<p><a name="3236"></a></p>
<p><strong>Naya Hushblade</strong> &#8211; {wr}G<br />
Creature &#8211; Elf Rogue (Common)<br />
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud.<br />
2/1<br />
#141/145</p>
<p><a name="3211"></a></p>
<p><strong>Trace of Abundance</strong> &#8211; {rw}G<br />
Enchantment &#8211; Aura (Common)<br />
Enchant land<br />
Enchanted land has shroud.<br />
Whenever enchanted land is tapped for mana, you may add one mana of any color to your mana pool.<br />
#142/145</p>
<p><a name="3235"></a></p>
<p><strong>Bant Sureblade</strong> &#8211; {gu}W<br />
Creature &#8211; Human Soldier (Common)<br />
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.<br />
2/1<br />
#143/145</p>
<p><a name="3209"></a></p>
<p><strong>Crystallization</strong> &#8211; {gu}W<br />
Enchantment &#8211; Aura (Common)<br />
Enchant creature<br />
Enchanted creature can&#8217;t attack or block.<br />
When enchanted creature becomes the target of a spell or ability, remove it from the game.<br />
<em>I wish I&#8217;d never heard of this shard!</em><br />
#144/145</p>
<p><a name="3279"></a><strong>Messenger Falcons</strong> &#8211; 2{gu}W<br />
Creature &#8211; Bird (Uncommon)<br />
Flying<br />
When Messenger Falcons comes into play, draw a card.<br />
2/2<br />
#145/145</p>
<p style="text-align: right;">Fonte: <a href="http://mtgsalvation.com/printable-alara-reborn-spoiler.html">MtgSalvation</a></p>
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		<title>Magic the Gathering: ci sarà Alara Reborn dopo Conflux</title>
		<link>http://www.legacyitalia.it/alara-reborn-dopo-conflux.html</link>
		<comments>http://www.legacyitalia.it/alara-reborn-dopo-conflux.html#comments</comments>
		<pubDate>Mon, 20 Oct 2008 20:53:48 +0000</pubDate>
		<dc:creator>shivanking</dc:creator>
				<category><![CDATA[Alara Reborn]]></category>
		<category><![CDATA[alara reborn]]></category>
		<category><![CDATA[shards of alara]]></category>

		<guid isPermaLink="false">http://www.legacyitalia.it/?p=162</guid>
		<description><![CDATA[Le notizie ormai corrono e già adesso che la prima espansione del blocco Shards of Alara è stata pubblicata e le prime indiscrezioni su Conflux venute a galla, iniziano ad arrivare le prime informazioni su Alara Reborn la terza ed ultima espansione che chiuderà il blocco iniziato, tutto sommato, abbastanza bene qualitativamente.
La nuova edizione si [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.legacyitalia.it/wp-content/uploads/2008/10/1702_arb_620.jpg"><img class="size-medium wp-image-163 alignleft" style="margin-right: 10px;" title="Alara Reborn" src="http://www.legacyitalia.it/wp-content/uploads/2008/10/1702_arb_620-300x134.jpg" alt="" width="245" height="109" /></a>Le notizie ormai corrono e già adesso che la prima espansione del blocco <a title="Shards of Alara" href="http://www.legacyitalia.it/tag/shards-of-alara"><strong>Shards of Alara</strong></a> è stata pubblicata e le prime indiscrezioni su <strong>Conflux</strong> venute a galla, iniziano ad arrivare le prime informazioni su <strong>Alara Reborn</strong> la terza ed ultima espansione che chiuderà il blocco iniziato, tutto sommato, abbastanza bene qualitativamente.</p>
<p>La nuova edizione si chiamerà per l&#8217;appunto Alara Reborn e la sigla con cui si presenta è: <strong><em>The birth of one world. The death of five.</em></strong>, da cui si presume una sola cosa: i cinque mondi di Shards of Alara non esisteranno più e si assisterà alla nascita di un nuovo, unico e misterioso mondo.</p>
<p>Anche il logo conferma queste ipotesi, infatti mantiene lo stile di quello della prima edizione del blocco, cambiando però sfondo con un tema completamente diverso dai cinque colori che abbiamo già visto: sarà forse il ritorno del pentacolore?</p>
<p>L&#8217;edizione sarà rilasciata il 20 Aprile, di Giovedì, invece che del soltio Venerdì, come dicono sul sito della Wizards of the Coast. Perchè? Per avere <em>4 giorni di Launch Party</em> è ovvio!</p>
<p><span id="more-162"></span></p>
<p>Passiamo ad altre informazioni utili, apparse nell&#8217;annuncio di Arcana su Wizards of the Coast:</p>
<table border="0" cellspacing="2" cellpadding="8" width="500" align="center" bgcolor="#aaaaaa">
<tbody>
<tr>
<td width="200" valign="top" bgcolor="#ffffff"><strong>Set Name</strong></td>
<td width="300" valign="top" bgcolor="#ffffff"><em>Alara Reborn</em></td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Block</strong></td>
<td valign="top" bgcolor="#ffffff">Set 3 of 3 in the <em>Shards of Alara</em> block</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Number of Cards</strong></td>
<td valign="top" bgcolor="#ffffff">145</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Release Date</strong></td>
<td valign="top" bgcolor="#ffffff"><strong>Thursday</strong>, April 30, 2009</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Prerelease Events</strong></td>
<td valign="top" bgcolor="#ffffff">April 25-26, 2009</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Launch Parties</strong></td>
<td valign="top" bgcolor="#ffffff">April 30-May 3, 2009</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Previews start on magicthegathering.com</strong></td>
<td valign="top" bgcolor="#ffffff">April 13, 2009</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Design Team</strong></td>
<td valign="top" bgcolor="#ffffff">Aaron Forsythe (lead)<br />
Mark Gottlieb<br />
Alexis Janson<br />
Brian Tinsman</td>
</tr>
<tr>
<td valign="top" bgcolor="#ffffff"><strong>Development Team</strong></td>
<td valign="top" bgcolor="#ffffff">Matt Place (lead)<br />
Dave Guskin<br />
Alexis Janson<br />
Erik Lauer<br />
Mike Turian</td>
</tr>
</tbody>
</table>
<p>Cosa ci aspetta? Un&#8217;espansione come quelle passate o un nuovo concetto di mondi come ci preannuncia l&#8217;invitante descrizione?</p>
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